Welcome to The Wandering Isles

Join us on a new D&D 5e adventure! Explore the enchanting world of Maleficum's Arcanum of Magic & Might, where magic intertwines with the mysteries of a vast and varied universe. Set in the year 1542 across four mystical islands known collectively as The Wandering Isles, this campaign follows the adventures of a diverse group of characters at an arcane academy. They navigate intricate political landscapes, unearth ancient secrets, and battle dark forces, all while honing their unique magical abilities. Join us as we delve into the rich histories, complex relationships, and epic quests that define their journey through this magical realm.

The Wandering Isles Ken The Wandering Isles Ken

The Wandering Isles - Session 52

While some tend to the fire, others seek out food. What starts as a simple hunt becomes… strange. Unnatural behavior from familiar creatures leads to a tense encounter that’s as bizarre as it is dangerous. There’s laughter, of course—but it’s edged with unease. And across the river? Something watches.

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The Wandering Isles - Session 51

The party regathers in the wake of a personal revelation, though there’s little time to reflect—unfinished business calls. Amaedrianna has a meeting at a quiet but dangerous corner of the city, and a challenge awaits her there. She's not alone. Dash walks with her, Slate assumes a disguise, and the shadows watch with interest.

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