Ability Scores and Skills
Much of what your character does in the game depends on their six abilities: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Each ability has a score, which is a number you record on your character sheet.
The Ability Score Summary table provides a quick reference for what qualities are measured by each ability, what races increases which abilities, and what classes consider each ability particularly important.
After you have rolled your stats you take your six numbers and write each number beside one of your character’s six abilities to assign scores to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Afterwards, make any changes to your ability scores as a result of your race choice.
After assigning your ability scores, your ability modifiers (for an ability check or a saving throw) will automatically be determined for you by FoundryVTT.
Besides the attribute scores, you will see a list of skills (Acrobatics, Animal Handling, so on) which will also be automatically updated based on your attributes.
You will see a small circle below your attributes, or to the left of your skills, which you can click to add proficiency and expertise. You can also add half proficiency for optional rulesets.
If you hover over an attribute you will get a hidden menu (the symbol of the gear cog beside Strength in the picture) and I will explain that below. Much of what your character does in the game depends on their six abilities: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Each ability has a score, which is a number you record on your character sheet.
The Ability Score Summary table provides a quick reference for what qualities are measured by each ability, what races increases which abilities, and what classes consider each ability particularly important.
After you have rolled your stats you take your six numbers and write each number beside one of your character’s six abilities to assign scores to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Afterwards, make any changes to your ability scores as a result of your race choice.
After assigning your ability scores, your ability modifiers (for an ability check or a saving throw) will automatically be determined for you by FoundryVTT.
Besides the attribute scores, you will see a list of skills (Acrobatics, Animal Handling, so on) which will also be automatically updated based on your attributes.
You will see a small circle below your attributes, or to the left of your skills, which you can click to add proficiency and expertise. You can also add half proficiency for optional rulesets.
If you hover over an attribute you will get a hidden menu (the symbol of the gear cog beside Strength in the picture) and I will explain that below.