Natural Rolls

A Chronicle of Critical Successes and Devastating Failures, Where Fortune Decides the Fate of Heroes

Flexible Table with Borders
Session Rolls
Session Character Roll Total Check
Session 22 Rory/Eos Nat 20 25 Attack against Ryan/Amaedrianna during spell training.
Session 22 Ryan/Amaedrianna Nat 20 22 Persuade Krix to help.
Session 21 Kian/Dash Nat 20 25 Stealth after Remington.
Session 21 John/Gusto Nat 20 22 Stealth sneak into the vault.
Session 20 Bizzey/Hatsu Nat 20 25 Unarmed Strike attack on Gusto to knock him out after being introduced to the party.
Session 20 Richard/Slate Nat 20 23 Con saving throw to withstand smoke in a burning building.
Session 20 Kian/Dash Nat 20 22 Con saving throw to withstand smoke in a burning building.
Session 19 Kian/Dash Nat 20 19 Perception check to see what was following him and Hatsu.
Session 19 Bizzey/Hatsu Nat 20 23 Dexterity check to lift and haul to build the house for Gorebound.
Session 19 John/Weslyn Nat 20 23 Wisdom check to ensure Dash's work was done properly and safely.
Session 19 Ryan/Amaedrianna Nat 20 20 Insight check to see if Weslyn was cheating at cards.
Session 19 John/Weslyn Nat 1 3 Persuasion check to confirm he wasn't cheating at cards.
Session 18 Bizzey/Hatsu Nat 20 19 Investigation Skill Check with Advantage to determine what may have caused Ayame's injuries.
Session 17 N/A N/A N/A N/A
Session 16 Kian/Dash Nat 1 6 Shortbow attack against a low AC Tree Construct.
Session 16 Rory/Eos Nat 20 23 Purple Flame Blade to attack Tree Construct.
Session 16 Bizzey/Hatsu Nat 20 25 Attack with the Kaze Joba to attack Tree Construct.
Session 16 Kian/Dash Nat 1 1 Death Saving Throw.
Session 15 Roper/Book Voice Nat 20 N/A Decide what to tell Slate.
Session 15 John/Weslyn Nat 20 22 Performance check to play accompanying music for Slate's shapeshifting to show Caelus what's been going on down at the bottom of the mountain.
Session 15 Richard/Slate Nat 20 21 Wisdom save as part of being pulled away from the book.
Session 14 John/Weslyn Nat 20 22 Acrobatics check to keep up on top of mountain with the Dragon overhead.
Session 13 N/A N/A N/A N/A
Session 15 Roper/Book Voice Nat 20 N/A Decide what to tell Slate.
Session 14 John/Weslyn Nat 20 22 Acrobatics check to keep up on top of mountain with the Dragon overhead.
Session 13 N/A N/A N/A N/A
Session 12 Amaedrianna Nat 1 5 History check to determine what the symbol on her journal may be.
Session 11 Richard/Slate Nat 20 21 Trip Amaedrianna as she walked away resulting in her falling into Slate's lap.
Session 10 Ryan/Amaedrianna Nat 20 22 Final argument Persuasion during the trial, to shout "Maleficum's Rule".
Session 10 Ken/Thaddius Nat 20 N/A Investigation Check to check notes for rebuttal against Remington.
Session 10 Richard/Slate Nat 20 25 Went mess up Thaddeus' notes and briefcase by dropping coffee and stew all over the files.
Session 9 Richard/Slate Nat 20 23 Non Lethal attack to knock out Boreal.
Session 8 Richard/Slate Nat 20 21 Initiative Roll to spar with Amaedrianna (straight after).
Session 8 Ryan/Amaedrianna Nat 20 26 Initiative Roll to spar with Slate.
Session 7 Ryan/Amaedrianna Nat 20 26 Shortbow Attack to disable the second Assassin sent to retrieve Hatsu's Sword and kill us.
Session 7 Ryan/Amaedrianna Nat 20 26 Rapier Sneak Attack to kill an Assassin sent to retrieve Hatsu's Sword and kill us.
Session 6 N/A N/A N/A N/A
Session 5 John/Weslyn Nat 20 25 Perception Skill Check: Looking around the woods upon the Crescent Pearl and sees Zephyr.
Session 5 Kian/Dash Nat 20 25 Rapier attack on Amaedrianna during a sparring session on the beach.
Session 5 Bizzey/Hatsu Nat 20 25 Unarmed Attack: Attack on Eos in the very next turn. Double nat 20!
Session 5 Bizzey/Hatsu Nat 20 25 Unarmed Attack: Attack on Eos during their sparring with an elbow uppercut.
Session 5 Kian/Dash Nat 1 6 Acrobatics Skill Check to try and break free from Amaedrianna's grip.
Session 5 Kian/Dash Nat 20 25 Stealth Skill Check to stealth away from people on Decker's boat.
Session 5 Ken/Lysa Nat 1 N/A Acrobatics Skill Check: Missed grappling hook shot to get onto the boat.
Session 5 Kian/Dash Nat 20 21 Investigation Skill Check to work out the number of guards and occupants of Simul Decker's Iron Boat.
Session 4 Bizzey/Hatsu Nat 20 25 Acrobatics Skill check to parkour and run away from his trial competitor.
Session 3 Kian/Dash Nat 20 27 Deception Check to entertain the host so that Alyssa can steal the gem.
Session 3 Ryan/Amaedrianna Nat 20 28 Tools Check to unlock her father's safe in her first ever trial.
Session 2 Richard/Slate Nat 20 25 Persuasion to Alyssa to convince them to let Kian keep the invite.
Session 2 Kian/Dash Nat 1 0 Animal Handling to try and get said items back from Chicken.
Session 2 Kian/Dash Nat 20 25 Stealth to sneak into his own room as Chicken is rummaging to grab the feather and invitation.
Session 2 Ryan/Amaedrianna Nat 20 28 Stealth through the crowd and keep an eye on this person who left the boat.
Session 1 Ryan/Amaedrianna Nat 20 24 Acrobatics check to throw a piton at Dash to check his reflexes when he was drinking wine.
Session 1 Richard/Slate Nat 1 4 Insight check on whether Luna (Comet) liked her job.
Session 0 N/A N/A N/A N/A