In addition, Valve's Michael Abrash will discuss the hardware challenges that lie ahead and possible solutions for virtual and augmented reality in 'Why Virtual Reality is Hard (And Where it Might be Going).'
Recently, there has been a lot of talk about the Valve developing a new console, which were recently confirmed by Valve as the "Steam Box". A recent job posting on Valve's site for an industrial designer, which stated, "We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked,". However, it appears that Valve's interest in an industrial designer may not be for the "Steam box", but instead, a VR headset.
Valve hasn't yet decided whether to manufacture the devices themselves, Michael Abrash revealed. "We don't particularly want to be a company that makes hardware in large quantities," Abrash said, but he also noted "Gabe has a saying, which is, 'We will do what we need to do'".
The GDC main conference will take place March 27-29 at the Moscone Center in San Francisco.