Starbound Receives Large Update

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Owners of Starbound can rejoice in the fact that today brings a major update. The main goal of the update is to rebalanced everything in the game, and it also added a significant amount of other new stuff. The update is quite big, considering it only came out in BETA a few days ago. Here's the change list: 

  • HUGE balance patch, every item, creature, armour and weapon rebalanced. Levelling system entirely rewritten
  • Added early implementation of creature taming (more features coming soon)
  • Added new mining items
  • Added new weapons
  • Added new throwable items
  • Added grappling hook
  • Added new boss and new sector of the galaxy
  • Added a stance system to weaponry, not currently used but will allow us to add secondary attacks to weaponry very soon.
  • Tons of new sounds
  • Guns more common in tier 3
  • Underground detached/rare biomes more common
  • Underground random encounters more common
  • Underground chests more common
  • Ore rebalance (probably way way too much ore at the moment, will be fixed later, enjoy it)
  • Baby monsters
  • New monster palettes
  • Added pixel compressor for high cost banking (idea from Ncrpts)
  • Disable using the beam-axe to light caves underground
  • Added new hats
  • some monsters now graze on grass (can look ugly, needs finishing)
  • Small bipeds now socialise with each other
  • All the monsters behave smarter and are less likely to get stuck
  • You can no longer attack through blocks
  • Fix the game on XP (hopefully)
  • Tons more fixes and smaller additions

While it's still early in the balancing process, the new levelling system has been designed to more easily allow for improvements over time. The implementation of taming and pets is also growing over time, so hopefully that will be completed soon. It would be nice to finally get pets. Now, onward young travellers. Find those new hats! Also, let us know your thoughts in the comments, below!