SmartGlass to be integrated with Microsoft Studios games

SmartGlass was one of Microsoft's great hopes this E3, and they seem to have a lot of faith in the system. Reports indicate that the tech will be integrated into the majority (if not all) of Microsoft Studio's games when it debuts this Autumn.




Phil Spencer, Corporate VP of Microsoft Studios, used the Halo Waypoint Atlas app, with it's multiplayer GPS tracking, as an example of how the SmartGlass feature could embellish the overall gaming experience without disrupting core gameplay: 'I think you'll see information sharing, context sharing while you're in the room, with video and with games, as well as gameplay happening in more distributed environments.'

Information at this stage is scant, but expect this year's triple-A releases like Halo 4 to give a decent example of how this system can work.